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R&D leadership / Organization

A 200–230-person R&D organization and multi-product delivery

Progressed from Producer / Technical Director to VP / Technical Director at Jinke, overseeing eight development teams plus testing and analytics, connecting project approval, development, releases, incidents and business objectives.

WORK & CONTRIBUTIONS

My work on this project.

01

Led approximately 200–230 people, established three teams and coordinated existing and external teams, adjusting structure and core hiring to product and business needs.

02

Established reporting, meetings, project approval, release and major-incident processes. Introduced project managers, standups and task/time breakdowns where production experience was limited.

03

Allocated an approximately RMB 1M annual pre-approval testing budget for art, gameplay and creative tests, with milestones for shorter projects and evidence to inform investment and stop decisions.

04

Built automated-testing capability for smoke checks across Talking Tom products and channels, then extended it. Analytics supported both in-house and localized products and fed findings back into development.

05

Directed Unity / Skynet choices, shared C++ football logic, physics and synchronization approaches, LayaBox loading/rendering optimization, and cache, deadlock and loading investigations.

06

Product/IP judgment: reassessed projects against gameplay and IP fit. The project includes replacing the Talking Tom Adventure IP presentation and launching as 弹弹奇兵; the contribution is direction-setting and organizational execution.

07

Managed teams and product adjustments for Hot-Blooded Street Football, Talking Tom Brawl Squad, Talking Tom Speedster, Talking Tom Adventure and 狂斩之刃.

08

Production troubleshooting: repeatedly handled incidents as Technical Director, combining engine, rendering, synchronization and server experience to diagnose and resolve issues.

NEXT PROJECT

Talking Tom · Cross-border localization