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Game production / Iteration from test data

穿越吧名将 · Action cards to light SLG

Moved from Unity client leadership and studio formation into production, adding generals, troops and city conquest as the action-card market changed, then adjusting pacing through tests.

WORK & CONTRIBUTIONS

My work on this project.

01

Helped assemble design, art and backend leads, wrote the Unity framework and core features, and tailored mentoring to engineers’ experience.

02

Started with an action-card concept suited to a shorter cycle, then added troops and city conquest as competition increased, forming a card/light-SLG loop.

03

After taking over production, stabilized the team and refined features, progression and PVP/PVE balance based on test results.

04

Improved test-build day-one retention from 20% to 28%, an increase of eight percentage points.

NEXT PROJECT

Client frameworks, 3D engines and production tools