All projects
Game prototype / Economy simulation

Merge management / Auto SLG · State and economy ledger

Organizes workshop production, expeditions and resource reservations into inspectable simulation state, with save compatibility and version evolution.

WORK & CONTRIBUTIONS

My work on this project.

01

The R3 simulation reuses receipts by command ID, executes against cloned state and restores on failure, distinguishing wall-clock and active time.

02

A ledger checks unit/resource inflows and outflows, in-transit and reserved amounts, workstation occupancy and version consistency.

03

The dual-workstation default-selection fix is separate from gameplay rules. The no-argument entry remains R2, so R3 behavior is not claimed for every default path.

NEXT PROJECT

GameRebuild · Behavioral reconstruction and delivery