Worked on framework and combat modules, organizing real-time competitive behavior within the client structure.
MOBA / Core engineering
D10域 · MOBA framework and synchronization
MOBA engineering at Duoyi, focused on the client framework, combat module and client/server synchronization.
WORK & CONTRIBUTIONS
My work on this project.
Worked on client/server synchronization; the résumé does not specify the protocol, so deterministic lockstep or rollback is not inferred.
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