Agent architecture: three skills for design, implementation and review, coordinated through stage gates, shared rules, semantic input, reproducible runs and feedback.
Development method / Product validation
Idea2Game · AI-assisted gameplay validation
Turns gameplay ideas into rules, engineering contracts and stage checks, refining AI collaboration from failures while retaining human product judgment and acceptance responsibility.
WORK & CONTRIBUTIONS
My work on this project.
Confirmed core rules and invariants before engineering expansion, preventing implementation details from silently changing gameplay goals.
Organized execution through documents, isolated project directories and stage checks, updating working instructions after failures and rework.
Recorded code checks, tool acceptance and full player experience separately. The method comes from prototype iterations, not completion of every project or a quantified productivity gain.
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