Required edited maps and levels to write back, refresh and enter the build pipeline so the editor supports real content iteration.
Game prototype / Production tools
Gear TD · Level editing and safe write-back
Connects a tower-defense prototype with usable map and level editing, focusing on edits, write-back, version conflicts and rebuilding.
WORK & CONTRIBUTIONS
My work on this project.
Observed mechanisms include full-table validation, hashes/versions, backups, temporary-file atomic replacement and conflict checks around asynchronous operations.
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